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 X-Force - Fight For Destiny - Forum —› English - general discussions —› Map Objects strength/durability?

Autor Mitteilung
plow882@hotmail.com
verfasst am: 14.11.2005, 19:40
do the objects in the games have a set amount of points of damage they can take before they are destroyed? eg:) the walls? I would like to make the crates destroyable or the oil drums blow up.

it would be great to see mulitiple levels; and gravity
or
the ability to crouch and ability to fire into unoccupied squares or shoot rockets at walls to make a door
or surprise the enemy
verfasst am: 14.11.2005, 19:49
Admin, Spielsatz GalWar

Registrierdatum: 31.08.2005, 21:51

 Beiträge: 5596
The amount of hitpoints and the resistance for each wall can be set in the Tileeditor prior to making the map. A simple doubleclick on the choosen Tile picture in the Tileeditor opens the property-window for that tile.
verfasst am: 14.11.2005, 21:02
Registrierdatum: 29.07.2005, 09:20

 Beiträge: 147
But you can also chose objects to be indestructible.

So if you are just playing, you have to try if the wall gives up or not. :-)

Crouching is already on the to-do-list and will be implemented. Later.

You can already fire into unoccupied squares, it was something like Ctrl+Fire oder Alt+Fire, in the same fashion you can try to fire through walls.
plow882@hotmail.com
verfasst am: 14.11.2005, 21:28
allright thanx for the tips that will help alot
what about multiple ammo like they had for the heavy cannon and auto cannon
like the incinedary I loves burning stuff up and
it had multi changes you could make the pistol fire flare rounds or hollow points or explovise tipped would be cool even as an option inthe editor
verfasst am: 14.11.2005, 21:36
Admin, Spielsatz GalWar

Registrierdatum: 31.08.2005, 21:51

 Beiträge: 5596
at the moment the weapon type sets the damage form - only rockets have an explosion.
You can make multiple ammo for any personal weapon, but those will only differ in the damage numbers while keeping to the general damage effekt of the weapon itself.
plow882@hotmail.com
verfasst am: 14.11.2005, 22:31
is it something is a possibly to think about in future updates?
Starman
verfasst am: 17.11.2005, 21:20
The multiple ammo is good idea.
Normal, penetrate, explosion, dum dum,.. it is good update.
(dum dum is now forbit (but aliens isn´t humans that why not, if can use biological weapons))
verfasst am: 08.07.2022, 18:16
Registrierdatum: 29.10.2021, 14:57

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